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The tight integration between CharacterWorks and Tricaster, along with Twitter and other databases, makes this a real jack-of-all-trades software. The smooth workflow, interface and ability to import pre-multiplied sequences from popular compositing software truly changes the game in the CG business, making live graphics available to everyone.
This looks awesome guys. Taking familiar timeline workflow, and adding dynamic data and input.
The combination of CharacterWorks and TriCaster is having a wonderful impact on the quality of our broadcast. There is simply no other solution in the market that could give us all the features and the flexibility that we desired.
I saw your product and WOW!
The support works pretty well so far… For our productions your solution is perfect.
This is looking brilliant.
The more I use it the more I love it.
CharacterWorks has given me the freedom to do what I want and how I want to do it with my broadcast graphics. It is a system that gives me the ability to design my graphics so they follow our brand, and program my data to function in a way that works best for me. I have said it multiple times but the flexibility and customizability is really what sets CharacterWorks apart for me. On top of that, the cost of CW is far lower than many other CG systems of the same caliber.
The new grid controller is great, it means I can build what I need then hand over to someone to operate with almost no training needed.
We were looking for a CG better than Livetext but more cost efficient than a <other famous product>.
We think we found it with CharacterWorks
Your CG program looks amazing and replacing LiveText is something we all want to do easily and this solution appears to do just that and then some!