The more I use it the more I love it.
AGF was founded in 1996, with the primary aim of serving the TV Broadcast, Computer Graphics and Post-Production sectors. Becoming a NewTek specialized dealer in 1997, AGF has excelled in creating solutions that satisfy the needs of hundreds of customers including major TV channels and post-production studios.
Who we are?
AGF was founded in 1996, with the primary aim of serving the TV Broadcast, Computer Graphics and Post-Production sectors. Becoming a NewTek specialized dealer in 1997, AGF has excelled in creating solutions that satisfy the needs of hundreds of customers including major TV channels and post-production studios. Among some of the latest software products developed by AGF are the renowned Adobe After Effects plug-ins DarkCorner and JaggyBuster. Recognizing the demand for a high-end Character Generator and Motion Graphics application that provides a highly-integrated, easy-to-use interface on top of a renderer built upon latest technology, AGF is proud to present CharacterWorks, a top-contender in the world of broadcast graphics software. www.agf.com.tr
We provide great, innovative products, at affordable prices.
We strive constantly to improve our products.
We listen to our customers.
We take pride in the level of support we provide.
CLIENTS & TESTIMONIALS
Our customers and partners are found in all corners of the world. Here is a small sampling:
- David Hutchinson (Streamscape / UK)
The new grid controller is great, it means I can build what I need then hand over to someone to operate with almost no training needed.Anthony Bezencon (Project Engineer, Creative Technology. London)
I am really enjoying finally being able to start creating projects in CW. It does a lot of the things I had wished other programs (simple character generators like LiveText) would do. So much more power! And your quick customer service has made his whole process so much easier and less stressful.Austin Minnihan (cyclones.tv)
The combination of CharacterWorks and TriCaster is having a wonderful impact on the quality of our broadcast. There is simply no other solution in the market that could give us all the features and the flexibility that we desired.Cem Akkaya (RIOT Games Istanbul)
- Thanks for making a great CG product! This software is the best we’ve seen by far for this application. CharacterWorks has been great for us.Glenn DiTommaso (EMC TV)
The tight integration between CharacterWorks and Tricaster, along with Twitter and other databases, makes this a real jack-of-all-trades software. The smooth workflow, interface and ability to import pre-multiplied sequences from popular compositing software truly changes the game in the CG business, making live graphics available to everyone.Kalle Östberg, Creative Director (STCC)
The user videos look great. I’ll should be able to make some awesome stuff! Your product looks great!Jake Cunningham (Pinstripe Media)
The support works pretty well so far… For our productions your solution is perfect.Matthias Hanutko (Sportal Group)
We were looking for a CG better than Livetext but more cost efficient than a <other famous product>.
We think we found it with CharacterWorksAllen Maldonado Ortiz (Cocatel)
This is looking brilliant.Matt Wadsworth
I saw your product and WOW!Steve Spaw (Shadow Technologies)
Your CG program looks amazing and replacing LiveText is something we all want to do easily and this solution appears to do just that and then some!Scott Smith