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Author Archives: chr#works

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Making a score bug for Basketball

Animation, Automation, Broadcasting, Data Source, Making ofBy chr#worksMarch 23, 2016Leave a comment

Please visit our “Score Bugs” page for all related videos.

CharacterWorks 2.7 Released

NewsBy chr#worksFebruary 12, 2016Leave a comment

CharacterWorks 2.7 has just been released! This release contains a wide array of new features, fixes and improvements. As usual, this minor version number update release is provided free-of-charge to our existing customers.

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An introduction to Grid Controller

Automation, Broadcasting, Making of, Quick-StartBy chr#worksSeptember 30, 2015Leave a comment

Create your own simplified, button-based user interface to control all graphics actions, handling even the most complex of broadcast scenarios, practically and efficiently.

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Live Video Input Option*

Broadcasting, Making of, OptionsBy chr#worksSeptember 30, 2015Leave a comment

With this option, live video capture from BMD Decklink cards can be used as input to CharacterWorks layers, though material/effect block Footage properties.

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Scheduling TriCaster DDR playback

Automation, Options, TricasterBy chr#worksSeptember 30, 2015Leave a comment

Become master of the DDRs with CharacterWorks’ Tricaster Option

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CharacterWorks
CharacterWorks

The Swiss Army Knife of Broadcast Graphics

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